St. Abraham III: Reunion | |
---|---|
![]() | |
Beta Logo | |
Basic Info
| |
Platform | PC |
Protagonist | Zoe Donovan |
Antagonist | Crysta Dyles |
Genre | Survival Horror
FPS |
Release Date | Unknown |
Plot
Edit
In the middle of her college final at the Johnston Medical Unversity, Zoe Donovan, the niece of Jay Donovan, begins having visions of her dead family and flies into a fit of yelling. That night, she wakes up in a strange Hellish version of her college campus and begins finding a series of notes from someone familiar...someone who is trying to contact her.
Gameplay
Edit
Players go through a college campus. This game returns to the more linear style of its predecessor, and most of it is indoors. Each area of the game is a spoke branching off of the main hub. There are puzzles to be solved in each area, usually ones that involve physics and combination of items. Much like the first game, the game's story is only revealed piece by piece as you play the game.
The game has a very strange combat system. Zoe only wields a lead pipe and a small handgun. The handgun has limited ammo, and the lead pipe can break eventually after prolonged use. This game is less-focused on combat than the first two.
The game is a lot more narrative-based than the first two installments; the story is told through notes found throughout the game and narrated by a character whose identity is unknown.
Characters
Edit
Heroes and Allies
Edit
- Zoe Donovan
Villains
Edit
- Crysta Dyles
- Captus
- Needleman
Other
Edit
- The Skin Daddy
Monsters
Edit
Hostile Monsters
Edit
- Adipem
- Spiked Victim
- Anorexem
- Cold Lung
- Backover
- Cranium
- Red Chest
- Behemoth
Bosses
Edit
- Carver
- Hollow Bat
- Triple Siren
- Skin Floater
- Captus
Non-Hostile Monsters
Edit
- The Skin Daddy
- Ghost
Blackout Monsters
Edit
- Banshine
- Dark Miner
- Gatherer
- Hulker
Other
Edit
Areas
Edit
Area 1: Rusty Springs Inn
Edit
Area 2: Hollow Caves
Edit
Area 3: Springwood Mall
Edit
Area 4: Rusty Fields Fairgrounds
Edit
Area 5: St. Abraham Mental Institution
Edit
Items
Edit
- First Aid Kit-Used to refill health
- Flashlight Battery-Used to recharge flashlight power
- Keyring-Optional; Can be used to carry more than one key at a time
- Granola Bar-Used to regain stamina
- Lead Pipe-Weapon; Obtained early in the game
- Handgun-Weapon; Obtained in the 1st part of the game
- Handgun Bullets-Ammo