St. Abraham
Beta Logo
Basic Info
Platform PC
Protagonist Jay Donovan
Antagonist Allister Mayston
Genre Survival Horror


Release Date Unknown

St. Abraham is a First-Person Survival Horror game developed by Toshiko Games. It is the first game in the St. Abraham series. Two sequels, St. Abraham II: White Mist and St. Abraham III: Reunion, and an online spin-off, St. Abraham: Blood Pact, are also being planned.


Jay Donovan was living the dream. He had a great job, a great house, and a great family. Until he started hearing voices in his sleep. That told him to do horrible things. Like kill his family. Months later, he was admitted to the St. Abraham Mental Hospital. But strange things have been happening. People have been disappearing. Monsters have been seen wandering the halls. And the hallucinations are starting...


Players go through the halls of a mental hospital, attempting to escape. There are puzzles to be solved, usually ones that involve physics and combination of items. The game starts out in the mental hospital, and the game's story is only revealed piece by piece as you play the game.

The game has a very strange combat system. Jay only wields a wooden plank and a small handgun. The handgun has limited ammo, and the wooden plank can break eventually after prolonged use.

The game's main mechanic is a Hallucination System. The game can make you see monsters and objects that aren't really there; the only difference being that fake monsters can't hurt you. You can also see things referred to as "Flash Clues", where the screen will flash, reveal the location of an invisible item, and flash back, allowing you to go to where the item was and retrieve it. Hallucinations can cause you to see ghosts, see fog, and hear noises such as footsteps and voices telling you to go somewhere. These voices are important, as they can reveal to you the correct path to take. However, they can also lead you right into the path of monsters, so you never know if something is fake or real.


Heroes and AlliesEdit





Hostile MonstersEdit


  • Tessa
  • Flesh King
  • Shackled Witch
  • Mad Daddy
  • Brivega

Non-Hostile MonstersEdit



Hub 1: Central WingEdit

  • Library
  • Lobby
  • Bathroom (Featuring Showers)
  • Kitchen (Featuring Meatroom and Freezer)

Hub 2: West WingEdit

  • Nursery
  • Clown Room
  • Surgery Ward

Hub 3: Lower FloorEdit

  • Boiler Room
  • Prison Ward
  • Storage Room

Hub 4: UndergroundEdit

  • Brivega Shrine
  • Catacombs
  • Sewer

Hub 5: Dark HospitalEdit

  • Mirror Maze
  • Dark Lobby
  • Experiment Ward
  • Cultist Room
  • The Roof


  • Cross-Used during and before the final boss; Used to ward away Needleman
  • First Aid Kit-Used to refill health
  • Flashlight Battery-Used to recharge flashlight power
  • Keyring-Optional; Can be used to carry more than one key at a time
  • Syringe-Used to refill stamina
  • Wooden Plank-Weapon; Obtained early in the game
  • Handgun-Weapon; Obtained in the 1st part of the game
  • Handgun Bullets-Ammo


  • The strange writing on the box art is Estonian for "The Fires Of Hell Will Set Us Free".